Just a curious thing I noticed this weekend; playing beta 1.3 I started a couple of sandbox playthrougs and, as everybody else , noticed there was a big change in the loot drop quantity, making the starting hours far more difficult due to the difficulty to make some money. After a while, I realized I never had the chance to test the new stealth feature, so I decided to start over, a campaign game this time, so I could do the tutorial. To my surprise, the loot drops here are far more in consonance with the "old" way, meaning after just a few hours playing in Bannerlord difficulty, not only I lost all my troops twice and got another army (my party consist of 82 troops), I have two companions, TWO workshops and my wealth right now is around 30k. I'm still playing as a merc, but putting this into perspective, playing the same quantity of hours in the sandbox mode, I was fawking strunggling to get some cash, where in campaign mode I'm selling loot after every couple of...