Skip to main content

I am the army, skyler!!!!

https://preview.redd.it/o0bygi3c051d1.png?width=1299&format=png&auto=webp&s=f86c1a5f0faee68b7b957aae561b261c134b9ab9 350 vs 800 guys and get 100 kills alone :D submitted by /u/Kindly-Assistance-80 [link] [comments]

YALQ (Yet another loadout question) for Warband (native)

I like equipping myself and the companions for mounted combat, but I can't quite make head and tails of the which loadout to choose.

The main problem for me is that changing every companions equipment frequently is both the best performing, and by far most annoying, solution, plus it would require A LOT of inventory space.

Main-character

For the main character, I prefer shield + light lance + bow, as I like couched attacks, switching to a 1h weapon for close-quarters. Sadly, during random encounters (ambush when entering city, biligerent drunks), this leaves me with an inefficient weapon. While not a real problem, except for very early in the game, it creates a choice between "not fun" combat situations and very frequent "not fun" item switching.

With heavy armor and charger mount, 1H/2H weapons become a viable, albeit subjectively less fun, option. However, when playing at full difficulty, survivability suffers a lot.

Companions

Mostly this comes down to what weapons does the AI utilize best. A lot of weapons seem interesting on paper, but are hampered by insufficient AI behavior.

  • Shield + Light Lance + 1H + Thrown weapon. Seems to give the best performance overall, especially as it allows optimizing the 1H weapon for close quarters combat (short weapons like military pick, morning star).
  • Shield + Doubled sided Lance + Bow/Light Crossbow. Good performance as horse archers: Generally, horse-archers seem to have the best survivability at the cost of dealing their damage slowly.
    I am however not convinced, that the AI is using short lances as much as reasonably well, and it doesn't look like the AI is switching to 2-handed use of the lance for horse-less combat.
    Also, on-foot bows/crossbows require micromanaging the troops, as they start shooting at distances, where it is unlikely fot them to hit anything.
  • Shield + long 1H + Bow/Light Crossbow. Much better for sieges, but I am uncertain about the AI's ability to efficiently use the lower reach on horseback. Possibly the best compromise for party-skill characters?

I know, I know, similar things have been asked many times :) But somehow I still couldn't really find a viable answer to this :) Also, the threads were old and maybe people have changed their mind? :D



Submitted February 13, 2019 at 05:20AM by kdbell http://bit.ly/2S3mY8E

Comments

Popular posts from this blog

ERROR - Could not load merged xml file correctly: ItemsError: Object reference not set to an instance of an obect.

Reinstalled the game recently and have been getting the error message above. I'm able to launch the game but once I click on "new game" it crashes and shows error. I have some mods download and have checked to make sure they're updated to the current version. I've also made sure to unblock all dll files. Any suggestions would be great thanks. submitted by /u/leopaldo [link] [comments]

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Old Realms mod crash

Hi everyone I've been trying to get the Old Realms mod to work the last couple of hours. I changed my bannerlord patch to match mod (1.6.2). Everytime I try to boot it up, it reaches the "Old Realms" loading screen for a couple of seconds, then crashes.. I really want to get this to work, anybody who can help? :D Submitted October 09, 2021 at 10:45AM by molly1111 https://ift.tt/30b37xX