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I am the army, skyler!!!!

https://preview.redd.it/o0bygi3c051d1.png?width=1299&format=png&auto=webp&s=f86c1a5f0faee68b7b957aae561b261c134b9ab9 350 vs 800 guys and get 100 kills alone :D submitted by /u/Kindly-Assistance-80 [link] [comments]

Another Interview with Taleworlds CEO Armağan Yavuz

Hi. I translated another interview. Don't forget this is a verbal interview. So try to read like that. Starts from 0:22

Interviewer: First of all you made a beta test to your new game. Could you share some of the errors you encountered in this beta test or could you give us some informations about feedbacks from this beta test.

Armagan: Thanks. Our beta test started with a minor scale. We are thinking to enlarge this after this point. We opened a registeration page yesterday. Interested players can sign up there. Until now we got very good feedbacks. They say "it gives the excitement of the first game but better" or some positive and constructive things like "this part needs changes like that". We wants these, we do beta for these. With slowly developping, we will bring the game to a better point.

Interviewer: Are there things you want to add or remove thanks to beta?

Armagan: There aren't many we want to remove. We receive suggestions constantly and eveluate these. We have a suitable path to ourselves. We will follow that path.

Interviewer: We said in our previous interview co-op won't be in the final release. Is there a change in that?

Armagan: Unfortunately. Because our game is both complex and deep adding a co-op later is a very hard task to achive. The game already delayed a bit, longer than our expectations. To be honest we don't want to delay even more for co-op. Becouse of that we completely focused to finish remaining features and prepare the game for early acces. We announced march 2020 as early acces date. In order to prepare the game to that date all of our team work with great effort. Let that happen first and we will look for remaining but we don't give any guarantee or promise for co-op. If it can happen it can.

Interviewer: Okey. Are there things that we don't see in the demos, things that hidden for the full release? Could we expect a surprise?

Armağan: There are a lot of things that we don't see in the demos, of course. I mean there things we hide especially and also things we don't satisfied about them and decided to make a polishment first. Because of that there a lot of things. Like craft system we didn't show much about or other a couple of features. There many things we didn't show yet.

Interviewer: Enough for to excite us.

Armağan: Yes, of course. There will be unexpected things.

Interviewer: There is a little bit series popularity in the gaming world lately. We see big games' series started to made. Are there anything about this topic on your sides?

Armagan: No. The game is enough for us for now. I can't imagine what will happen if we enter the series. Maybe long after but for now we don't have such plans.

Interviewer: Are there +18 factors like blood or other things that cause the game to be banned in some countries.

Armağan: Current version got a permision for +13. This is not completed so it is uncertain to what will happen. We don't think there will be much +18, of course some countries have different policies. But there won't be something that cause a ban. Certain countries have certain classification. I expect that type of an age rating.

Interviewer: Release date is approaching. But there other big projects that approach to a release that eventough some of them is not your game's type like Cyberpunk 2077, Bloodlines 2, Wasteland 3. Are there any concern about overlapping release dates?

Armağan: No. We don't have any concerns. We have a lot of people wait our game. I think they will be enough. After all the game has to stand on its own legs. Because of that it won't be like only sold for two weeks and never sold again. It continue to be sold for years. What important for us is gaining players' liking and release a game that will be played for years with admiration. After we achive this sales will happen itself.

Interviewer: Super. I am sure this is what mount and blades fans would like to hear. One of the most wondered things is how much money spent during development.

Armağan: Uff.

Interviewer: How many irons used in this construction?

Armağan: We haven't release it for a long time. I need to check first to give a certain amount. We could say a couple million dollars. But i shouldn't say exact amount now.

Don't forget to like original video: https://youtu.be/c1UDeuuvAY8



Submitted August 24, 2019 at 05:43PM by Pattes123 https://ift.tt/2Zq5vyG

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