https://preview.redd.it/o0bygi3c051d1.png?width=1299&format=png&auto=webp&s=f86c1a5f0faee68b7b957aae561b261c134b9ab9 350 vs 800 guys and get 100 kills alone :D submitted by /u/Kindly-Assistance-80 [link] [comments]
I am running 1.5.8 with a bit of mods but I have gone through each one and my game always crashes at the exact same place. I have all the dependencies required for the mods I have installed and the load order is correct. I have better exception window but I have know clue what the report means.
This is the report:
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
- at TaleWorlds.CampaignSystem.MobileParty.DailyTick()
- at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
- at TaleWorlds.CampaignSystem.Campaign.PeriodicDailyTick(Single deltaDays)
- at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
- at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
- at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
- at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch11(Module this, Single dt)
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