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I am the army, skyler!!!!

https://preview.redd.it/o0bygi3c051d1.png?width=1299&format=png&auto=webp&s=f86c1a5f0faee68b7b957aae561b261c134b9ab9 350 vs 800 guys and get 100 kills alone :D submitted by /u/Kindly-Assistance-80 [link] [comments]

Merchant of Death Campaign

The premise is exactly as it sounds. I want to start a campaign where in the beginning my goal is to obtain some cities/castles and upgrade them to the point where the garrisons I produce have a strong military. This would be an imperial play through.

I’d keep it limited but essentially my goal would be to sell weapons to factions while they are at war with each other all while I’m a clan producing income to buy and sell the weapons.

So this kinda produces a question I wanna ask: does me selling an abundance of weapons in a city have any effect on on the faction that controls it? Is there any way I can make this work on vanilla? I kinda want to control the scales of war between factions, not sure if this idea is doable. Let me know!

submitted by /u/Tall_Cook_6341
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