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I am the army, skyler!!!!

https://preview.redd.it/o0bygi3c051d1.png?width=1299&format=png&auto=webp&s=f86c1a5f0faee68b7b957aae561b261c134b9ab9 350 vs 800 guys and get 100 kills alone :D submitted by /u/Kindly-Assistance-80 [link] [comments]

I really hope Bannerlord does these 3 things...

  1. Allow us to customise the weapons, looks and style of our troops. It would be cool to start your own Kingdom and have your troops at various levels of the troop tree look different and use certain armour/weapons.

  2. Provide a robust crafting system, one of the worst things about M&B vanilla was scouring the land looking for that one weapon or piece of armour, it'd be much better to just be able to craft them given the right materials.

  3. Improve on the food management system. Buying food in M&B is just a tedious chore, particularly late-game when you have more than enough money to constantly be stocked on everything. I'd much rather just be able to assign a 'Quartermaster' and then have a tab in the party management screen that lists all the different types of food, you then 'check' which types of food you want and (optionally) set the maximum threshold price that you are willing to spend to stock that food. The Quartermaster then automatically stocks the 'checked' food if it can be acquired at the same price or under the price threshold you set - where the prices still change dynamically based on where you are. E.g. you 'check' butter and then set the threshold at 150g. The Quartermaster will now endeavour to stock butter for your troops, but only if he can acquire it for 150g or less (if it can't be acquired in the region your in, he has to travel further to get it which adds to the cost of the butter, so it might end up being over the threshold). Something like this would remove a lot of the tedium.

Is anything like this already planned to be in the game? The dev cycle has been very long and I haven't followed it the entire time.



Submitted November 23, 2018 at 07:03PM by -Caesar https://ift.tt/2KxARty

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