https://preview.redd.it/o0bygi3c051d1.png?width=1299&format=png&auto=webp&s=f86c1a5f0faee68b7b957aae561b261c134b9ab9 350 vs 800 guys and get 100 kills alone :D submitted by /u/Kindly-Assistance-80 [link] [comments]
I keep getting the below crash. Two different saves, one within a couple days of start, the other 350 days into the game. Crash repeats despite efforts to shake up the seed of events. Trying to figure what is causing it, or what specifically is fucking up so maybe i can have a better idea of what to try. Any help is of course appreciated.
- at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero)
- at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor)
- at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
- at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
- at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
- at TaleWorlds.CampaignSystem.Actions.ChangeGovernorAction.ApplyInternal(Town fortification, Hero governor)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan)
- at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
- at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
- at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
- at TaleWorlds.CampaignSystem.Campaign.Tick()
- at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
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