Skip to main content

Bug with garrison

It seems hvalvik does not starve even though I have a blockade. submitted by /u/Fun-Description-3958 [link] [comments]

Does the Nord faction exist as a punching bag kingdom?

I ask this cause everytime I played Bannerlord the usual happened: Khuzait Khanate, and Vlandia dominate in their ends in the maps. The middle empires fight and bicker weakening themselves for the two mentioned factions to steam roll on. Sturgia kinda becomes a tug of war between Vlandia and Khuzait between who gets their territory. Then the Aserai get made an example of. I wont even mention Battania cause we know their fate, its pretty much Braveheart levels of hopelessness. They will get assimilated by Vlandia

Now after Warsails, my character is just starting out and within about 8 months into the game, the island the Nords have is already taken by Vlandia with no sign of it being taken back or the attempt to do so, and the Nords are caught between a battle of Sturgia and Khuzait that looks more like a 2 v 1 school yard bully beat down with no hope for the Nords to gain an inch. They're losing as much as they gain.

Nords dont even use their boats in my game, its just ground army battles. If someone comes across the pond to attack them, there's nothing in terms of an intercepting Navy that even tries to stop them. Its gotten so ridiculous that despite playing as a Nord, Ive gone back to my roots of an all Calvary/Archer Calvary mercenary unit rolling with Vlandia because trying to work with the Nords just lead starting units getting overwhelmed, and having mass casualties without being able to upgrade them to the next tiers.

Don't get me wrong, I love the Nord looks, armor, culture and the like, but as a new faction, they've been implemented badly, and their kingdom placement is awful being in a sorta "Backed into a corner" by three of the strongest contenders, two of them being the kingdoms I mentioned earlier which dominated their side of the maps in the previous play throughs of the game, and STILL DO here in this new build.

I don't know, what do you guys think can be done to make the new faction better? Or are the Nords here meant to be roleplayed as the newly landed clan to Calradia thats meant to fail and fight hopelessly in the name of Odin until they're assimilated by the usual suspects? Discuss!

submitted by /u/Delta9-11
[link] [comments]

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Worth a post.

These loading screen dudes are always looking at me like they’re judging me submitted by /u/Illustrious-Club1291 [link] [comments]

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK