I recently saw a mod for this game that adds conversational ai to the game, even letting quests be started among other things. This got me thinking if maybe this is a good thing to integrate in these kinds of sandbox rpgs where there isn't a fixed story or moving voicelines. It could add some immersion and personal stakes if officially integrated and fully fleshed out. I kind of like the idea, what do you think? submitted by /u/Busy-Blacksmith5898 [link] [comments]
- Crush through with swords. I literally can't play with a 2h only anymore because I keep getting killed by overhead crush throughs. I don't play games where my death is based off of RNG.
- The class system (MP). To this day, Taleworlds still thinks it's a good idea, instead of allowing players to choose between picking a class for quick action, or a customized loadout.
- Matchmaking. Literally killed the entire MP community by having this in at launch without the option to create servers. There is no reason why any game should ever release with less features than its previous installment. None.
- Block Delay. To be fair, this one is currently being addressed. Slowly, but surely. I would just love to know who the genius is that makes these decisions.
Anyone else got anything?
IMO, the design team is incompetent at communicating w/ the community.
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