I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Just like the title, in Warband it always buggered me that velocity of the player didn't add up to velocity of the arrow.
In real life while shooting on horseback to the side you don't aim at the target, you aim before it (just like on the "picture" https://imgur.com/VF2mRBI ). And also for example, while riding beside an enemy, you don't aim in front of him, you aim at him (if he is going with the same direction and speed)
I wondered why it wasn't a feature in Warband, it felt very weird at the beginning to aim. Did everyone noticed that or was it just me?
P.S. Paint masterrace
Submitted February 17, 2020 at 07:59AM by Dov47 https://ift.tt/2vJiwWN
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