I'm not expecting Assassin's Creed, but if Splinter Cell could pull this off two decades ago, come on! So far I have had to repeat the mission three times. 1) jumped over a wall that had no escape route and I couldn't get back over...why not an invisible boundary. 2) an impossible to miss melee hit somehow missed even though I was about to bump the guard. 3) the headman would not follow me despite having a clear path that I walked back and forth multiple times. If I finish this tutorial, do I ever have to do another one of these jankfest stealth missions again? If they are optional, I'll keep playing. But if it is part of the progression, I'm out. I have better frustrations to beat my head into a wall over than this poorly thoughtout and designed system. submitted by /u/hand_truck [link] [comments]