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Beat the game with a full map wipe for the first time on realistic

I started off as a pirate joined the Khuzait then defected to form Caliban with Hargard and 3 castles, luckily Sturgia was butchered so I got most of my first lords from them and cannibalized the Nords wile forcing Khuzaits to sue for peace a couple times then rebuilt the northern empire after recruiting most of their lords. Then took over Battania and the Western Empire followed by a blitz on Vlandia's cities after they wasted their initial armies trying to take Dunglanys. Finished off the remaining cities for Khuzaits, then destroyed the Aserai with 35 clans. submitted by /u/Sea-Frame5474 [link] [comments]
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This type of moments makes me love this game.

My clan army. Filled with Nord Hascurl and Sturgian Champions are basically my Royal Janissaries and Sipahi. With two armies as my left and right wing. I am sort of playing a Kieven Rus version of the ottoman rise. Where I started as originally Slavic Rus/Sturgian serving sturgia, but due to decades of Nordic invasion, I barely resisting multi coalition invasions. That I eventually left sturgia started the emirate state of Revyl. Where I fought battainan Nordic naval landings. And later started a doom campaign with my 4 sons against the Nords. Now I am second generation with my son taking over. No longer small boarder state between kingdoms. The Groznovid sultanate is formed. (My clan name). And now more than 15 clans from Nords, Battanians, Sturgia, Empire, Valandian have flocked to our dynasty’s service. Here I am leading with my second generation sultan of the north. With 10 social 10 intelligence already, (I am still training his leadership, he is 36). With 3 clan armies e...

Trading settlements should not be locked behind max trade

I think they should rebalance this feature. As of right now I understand because with the perk it’s very easy to just buy your way to ruling calradia. However very often in my play throughs I find myself just cheating to the perk to buy cheap castles bordering my land and the occasional war torn town on discount. I feel like if you’re a famous noble general and extremely wealthy from owned towns you’ve taken by force then bartering for fiefs shouldn’t be locked behind being the best butter trader between towns. I think with some rebalancing it would make more sense to have this accessible once you’re a well established vassal or king. I take long breaks between campaigns so maybe an update added some secret sauce to upping trade fast I didn’t see. A very minor issue to critique and it’s definitely not needed for a good play-through but I feel stupid cheating to max trade for a single perk. submitted by /u/PassOnInTheWind [link] [comments]

this gave me a heart attack

submitted by /u/TheOfficialY1B [link] [comments]

What Town Would You Choose for This Challenge Run and What Would Your Strategy Be?

One Town Challenge Rules Can only hold a single designated town, and all castles held must be trade bound to the designated town Can only use troops & companions recruited from the town itself and its trade bound villages Can only sell to the town and its trade bound villages (banning caravans) Can only use items that are bought from the town (selling items to the town and buying them back to use is allowed) Can only be a mercenary/lord for the faction in control of the town at the time All ways of making money are only allowed if they theoretically don't provide any benefit to other towns and villages than the ones you plan to own Marriages can only be with the clan in control of the town at the time Goals Own the town and all its possible trade bound villages Max out all town & castle buildings Max out all owned village hearths to 600+ Found a kingdom and instate all policies that benefit the town Form trade agreements with all factions except the one...

Is it intended for looters to scare away villagers from entering towns, thereby starving my prosperous settlements, with patrols being this useless?

submitted by /u/FeeIllustrious5053 [link] [comments]