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Did everyone just know that you could keep your parties in an army for no cost?

I feel like I’ve broken the game. At Clan Tier 5 I have been running around the map for hours with all fove of my clan parties in an army, chilling with 800-1’000 troops and spending 0 influence to keep it running Started this war against the Southern Empire with 1k influence and now I have 4k because I don’t have to spend a cent submitted by /u/Due_Manner3842 [link] [comments]
Recent posts

FUCK NEVYANSK CASTLE

https://preview.redd.it/swfz41y4woyg1.png?width=1260&format=png&auto=webp&s=cef73e72605b456c022215878c670eb9bcf114dd You cannot walk from the left of the main gate to the right before the enemy slips in. It takes too fucking long. I cannot defend this fucking castle. submitted by /u/aru0123 [link] [comments]

Lads, Smithing! WTF is going on with pommels?

Im talking about 2 handed axes specifically as thats what I've had a good bit of experience with but perhaps this is true for the others. My question is WTF is the point of the pommels and especially the high tier ones? I totally get in principal that they effect weight and swingspeed. They also factor into handling and damage too. But here is the thing...stats wise they seem to do litterally nothing compared to eachother besides cosmetic. And compared to no pommel its such a minor difference as to be unnoticed. Does the ''feel'' of the different pommels exist cos I havent got the time to try that shit out. What is their point? Are they worth using? i dont care about material costs tbh at this stage of the game submitted by /u/jamespirit [link] [comments]

Bro said “F this I’m out.”

submitted by /u/PageDesigner1679 [link] [comments]

Mods on console

Hey guys, fellow PS5 player here. Been playing this game on and off since release and with more and more games being able to bring mods wo console I was wondering how the mod situation works on PC. I know a lot about gaming but not so much about the intricacies of modding. Are games like arma reforger minecraft or tabs only able to run mods on console because of some sort of workshop or integration? Are mods I see for bannerlord some kind of unintegrated code modification? Can we ever expect there to be modding for M&B on console? I've been seeing so many awesome mods on PC but with the price hikes in the market upgrading simply isnt possible for me and I also really love how the game runs on the PS5 Pro so far. This also is a chance for me to learn more about how modding works so don't hesitate to give long explanations and answers. submitted by /u/Financial-Bite-3262 [link] [comments]

How can I make shields weaker against melee but not against ranged?

I am trying to make combat against ai more fun and challenging without installing mods that change too many things for my taste. I have had success modifying some parameters that I saw in the combat_parameters.xml and managed_core_parameters.xml to make spamming enemies less broken (now you can't attack so quick after being blocked by an enemy, forcing you to actually defend yourself.) Now I want to make shields fun. I changed "ShieldCorrectSideBlockDamageMultiplier" from 0.70 to 0.10 so you get very little shield damage when blocking on the right side, as a reward. But at the same time, I want to make shields weaker, so they can be broken with ~4 hits when you don't block on the right direction. Can someone tell me which parameter can I change to make them weaker against melee weapons? But not against ranged weapons, because the "ShieldCorrectSideBlockDamageMultiplier" doesn't work against ranged so it would be annoying. submitted by /u...