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Bannerlord Together 0.5 is out now! Latest Game Version, 240+ Fixes, Less Crashing, More Syncing - Community Art Showcase At End of Video

Bannerlord Together 0.5 now works on Bannerlord 1.4.8. No more downgrading your game to play the mod. Here is what is new: Dedicated servers in early alpha - more than two full players can now join the same campaign with their own characters and parties More campaign syncing - more work on clans, caravans, companions, governors, fiefs, workshops, quests, marriage, diplomacy, and campaign progress A completely new co-op UI - better hosting and joining, a new character browser, password-protected slots, clearer actions, settings, and lobby searching More stable battles - better troop commands, movement, animations, formations, projectiles, loot, and getting everyone back to the campaign map afterward 240+ fixes and improvements across battles, sieges, saves, hosting, joining, reconnecting, and campaign sync One-click bug reports from the main menu or Co-op Actions menu The classic two-player mode is still here and has received the same UI and stability work Dedica...
Recent posts

Ideas how to make enemy tactics better?

Currently, the enemy AI is the most dangerous, when they just blindly charge at me. If they defend, they just stand around and wait for my crossbows to kill them, while their crossbows are wasting time and ammo on my shield guys. If they attack, they often try to slowly flank me or something, but this also gives my crossbows time to kill them and they sometimes get bunched up and confused near the invisible wall (map border). I changed the AI so that they always charge at me like bandits and it is better now, but this still means their cavalry and archers run ahead of infantry and get slaughtered by my crossbows first. I already removed all athletics skill from archers, so they run slower, but they are still faster than the shieldmen. I suppose I could just boost the athletics skill of infantry, but I wanted to ask if anyone has experience with solving this problem and how to make AI tactics not stupid? submitted by /u/Waybook [link] [comments]

I didn't hear no bell

submitted by /u/Expensive_Bar_8593 [link] [comments]

Either this mod glazes Roman troops too hard or I'm Sun Tzu's descendant - 326 Sarmatians vs 153 Romans - Burning Empires

submitted by /u/CockFondle [link] [comments]

The Best Armor I have Ever Found

I have played several thousand hours of Bannerlord. This is the only time in all of those hours that I have ever found a Tier 6 Legendary chest armor piece. I found this for sale in a town. Luckily, I had the money to purchase it. I don't know if I will ever see its like ever again. submitted by /u/Significant_Brick868 [link] [comments]

What are the amazing, game fixing mods I hear about?

So many reviews I see talk about "game only good with mods" kind of rhetoric. All I can find that seem truly mandatory are diplomacy and dismemberment. RBM looks pretty cool but I feel like it's a similar story to Combat Extended in Rimworld... it's mainly for people that literally can't pallete the vanilla offering. I think Bannerlord's combat is awesome so I don't want that changed. I've seen better garrisons but found it confusing and not necessary (to me). I wanted to check out My Little Warband but idk if the new patch has borked it or not so I'm just not going to try. I don't like GOT, LOTR or any total conversion mods really. After the obvious ones, steams top subscribed doesn't really help me in terms of discovery. Anyone help me find the missing pieces? Because if Diplomacy and Dismemberment are the only two that are mandatory, I feel like the base game is actually pretty good and not "only good with mods" submit...