I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
We've been waiting for an official release announcement for ages. It would be absolutely amazing if Taleworlds told us when the game will be releasing on April 1st because no one would believe it. Little would we know that it would be the actual release date. Submitted April 01, 2017 at 02:40AM by GingerTron2000 http://ift.tt/2ntcnVT