I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I joined the Rhodoks, and at first we were on track to conquering the entire map. But then we took over Tihr, and every single Rhodok lord decided running around the single fief we hold in Nord territory and fighting Nords and Sea Raiders all day (and from what I've seen, losing) was a good idea. Oh, and we're also at war with all, but the desert people. I haven't seen a single Rhodok lord anywhere near our territory in Swadia, the mountains, or the desert. Only near the sea, running around Tihr. So, there is nobody to patrol the rest of our territory, except me. All of our villages are getting raided, with nobody coming to stop them, except me. Our castles are constantly under siege, with nobody there to defend them, except me and the small garrison put to defend it. I was eventually defeated defending against 800 enemies and lost my army and companions, then was chased down by two enemies, and was recaptured and the lost the soliders I had just hired. Is there anything...