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Crafted weapon bug after loading

Hi, I just encountered this bug. After loading the game my crafted weapons have very small or zero stats. Javelins, 2h swords, 1h swords, polearms, all of them. I've been playing with mods for a long time, but now was the 1st time it happened to me. I saw some posts about this, but haven't found any solution for this. No game fixes, no mods. Do you have any idea how to prevent this bug, or what causes it? Any workarounds? submitted by /u/tothacka [link] [comments]

Some questions from a noob

I have been wondering: - if you increase combat and campaign AI in the options, does it only affect the enemies or your allies as well? Becuase while playing pendor today, i just witnessed a ravenstern lord with 160-ish men get wiped by a sarleon lord with 170-ish. close, right? nope, the sarleon lost about 10 men.

-in siges, i find that once my men charge, the archers start to go into the melee instead of supporting from the back. I can only tell them to advance 10 paces, follow me etc. Is there a way to get them INSIDE the walls and then support fire?

-In open field battles, my allies sometimes leave my men to charge and die. any way to fix this, or should i just stay back, let the ally get raped, then clean up?



Submitted March 19, 2019 at 08:45AM by orva12 https://ift.tt/2uiQfCs

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