I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
The latest update fucked everything up. My save files got corrupted, hundreds to 1000s of hours of gameplay ruined with the update. No problem ill start again from the beggining, no "biggie". So start over, then I attacked a group of looters but guess what? Lots of lords now belong to the same faction, which the bandits belong to. Now im at war with almost all lords. The tribe of osraige or whatever that shit is called. Now I cant proceed with the story at all. Its broken, the mod is broken because of the frickin update. Sorry to vent all this here, thanks for reading. I hope they fix it soon.
Submitted March 30, 2019 at 12:28PM by ninjaderpson https://ift.tt/2FKRykq
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