Greetings, Peasants.
CURRENT MAINLINE PATCH: e1.2.1
CURRENT BETA BRANCH: e1.3.0
Welcome to the patch thread, we make these threads to save us another pin space for other things.
Taleworlds forum bug reporting thread
Mount and Blade Discord
Patch Notes
Main
Versions
Native: e1.2.0
SandboxCore: e1.2.1
Sandbox: e1.2.1
Storymode: e1.2.1
CustomBattle: e1.2.1
-The multiplayer matchmaker now prioritises pairing parties of 6 players with other parties of 6 players. If a party of 6 people cannot be placed in a match for 3 minutes, they are paired with other parties.
Beta
Versions
Native: e1.3.0
SandboxCore: e1.3.0
Sandbox: e1.3.0
Storymode: e1.3.0
CustomBattle: e1.3.0
-Influence gain per troop donated to an allied garrison (same kingdom, different clan) was decreased by 60%.
-The bug that caused besieged settlements to sally out even though they were weaker than attackers was fixed.
-Some item consumption (fur, horse, sumpter horse) boosts town prosperity. This effect was decreased by a factor of 10. (+1 is now +0.1)
-Prosperity bonus of the aqueduct was halved.
-Starving effect of missing foods for the garrisons was decreased.
-Fixed a bug that caused problems with recruiting prisoners from defeated parties.
-Fixed stationary villager parties and caravans for new games. We will continue to work on existing savegames.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Submitted April 25, 2020 at 07:19PM by Arthanias https://ift.tt/3cLBhZX
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