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How often have you guys seen the Aserai get encroached upon by Battanians without your involvement?

Where to begin... So the Battanians get into their fateful war with Vlaandians, but the western empire declared war upon their new Vlaandian neighbors. The western empire and the battanians pushed back the Vlaandians, but then the Aserai attacked the Western Empire. The Vlaandians made peace with the Battanians to focus their efforts on the western empire, and though the Battanians were doing well on their own, the Sturgians declared war on them. Battanians lose Flintolg castle but gain the Kranirog and Mazhadan castles, and then they claim Sturgia-owned Epicrotea during the Sturgian's battle against the Western Empire. The Khuzait declare war on the Sturgians and claim Tyal from them, so the Sturgians make peace with the Battanians to focus on the Khuzait. The western empire loses ground to both the Aserai and the Vlaandians, so they are forced to make peace with the Vlaandians. As the Aserai are recovering from intense wars of keeping Tubilis castle and Garontor castl...

Bannerlord Early Access - Patch e1.2.1 & Beta Hotfix

Greetings, Peasants.

CURRENT MAINLINE PATCH: e1.2.1

CURRENT BETA BRANCH: e1.3.0

Welcome to the patch thread, we make these threads to save us another pin space for other things.

Link to Thread I

Link to Thread II

Link to Thread III

Link to Thread IV

Link to Thread V

Link to Thread VI

Link to Thread VII

Link to Thread VIII

Link to Thread IX

Link to Thread X

Link to Thread XI

Patch 1.2.1 - 26-04-2020

Patch 1.2.0 - 24-04-2020

Patch 1.1.2 - 20-04-2020

Patch 1.1.1 - 17-04-2020

Patch 1.1.0 - 16-04-2020

Patch 1.0.11 - 13-04-2020

Patch 1.0.10 - 10-04-2020

Patch e1.0.9 - 09-04-2020

Patch e1.0.8 - 08-04-2020

Patch e1.0.7 - 07-04-2020

Patch e1.0.6 - 06-04-2020

Patch e1.0.5 - 04-04-2020

Patch e1.0.4 - 03-04-2020

Patch e1.0.3 - 02-04-2020

Patch e1.0.2 - 01-04-2020

Patch e1.0.1 - 31-03-2020

Taleworlds forum bug reporting thread

Mount and Blade Discord

Patch Notes

Main

Versions

Native: e1.2.0

SandboxCore: e1.2.1

Sandbox: e1.2.1

Storymode: e1.2.1

CustomBattle: e1.2.1

-The multiplayer matchmaker now prioritises pairing parties of 6 players with other parties of 6 players. If a party of 6 people cannot be placed in a match for 3 minutes, they are paired with other parties.

Beta

Versions

Native: e1.3.0

SandboxCore: e1.3.0

Sandbox: e1.3.0

Storymode: e1.3.0

CustomBattle: e1.3.0

-Influence gain per troop donated to an allied garrison (same kingdom, different clan) was decreased by 60%.

-The bug that caused besieged settlements to sally out even though they were weaker than attackers was fixed.

-Some item consumption (fur, horse, sumpter horse) boosts town prosperity. This effect was decreased by a factor of 10. (+1 is now +0.1)

-Prosperity bonus of the aqueduct was halved.

-Starving effect of missing foods for the garrisons was decreased.

-Fixed a bug that caused problems with recruiting prisoners from defeated parties.

-Fixed stationary villager parties and caravans for new games. We will continue to work on existing savegames.

Known Issues

https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/



Submitted April 25, 2020 at 07:19PM by Arthanias https://ift.tt/3cLBhZX

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