I tried to make a true hobo troop tree. Even with more beefy stats, they just can't compete against vanilla high-tier units. submitted by /u/Pharmarr [link] [comments]
Hello Butterlords,
In one of my recent posts, I tried to calculate the potential damage dealt by units, but it seems that a lot of the information has either not been made public or is unknown. I don't know the exact formulas for stats such as horse speed, bow damage, proficiency speed boosts, and the like. I was wondering if anyone could dive into the code and give me some concrete answers on how the engine derives the numbers that make up Warband's gameplay. Thanks in advance to all!
Submitted August 13, 2018 at 07:01PM by Oysterpuff https://ift.tt/2nDqN7I
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