I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
We were running in the normal line formation. And then we see a random guy and the officer tells us to ignore him. Keep in mind he was running behind us to a hill. Where his entire regiment was waiting for us and was lined up. So we realised it and turned around, but it was too late and we all died as a regiment of cavalry apeared out of no where and killed us all.
Submitted August 31, 2018 at 06:45PM by 65thHammy https://ift.tt/2N4y4LT
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