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Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

[Gekokujo] Damage to PC seems way too high, is it a bug?

I'm playing Gekokujo Daimyo Edition with the PC damage setting set to 'normal'. However, it's basically impossible for me to fight in a tournament or arena, or even to fight in a battle having decent armor, since I get one-shot way too often. In tournaments, I deal around 20-30 damage per hit and often find myself taking ~60. Those don't seem to be headshots, just ordinary polearm hits.

I don't like the idea of 'cheating' or making the game unfair by reducing the amount of damage the PC takes to half, but I'm really confused as to why the damage the PC (and ONLY the PC, since other characters take perfectly normal damage) takes is so high. And since Ironflesh no longer reduces the damage you take by 1, I don't see why the damage I take, even from practice weapons in tournaments and arena, is so high. Monk Rebels often oneshot me with their naginatas as well through Honda Tadakatsu armor, that gives me +52 body armor.

What gives? Is my game broken?



Submitted March 25, 2019 at 05:48PM by UnsatisfactoryHat https://ift.tt/2uss1py

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