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A poem from our Hero

I have a nice wife, a nice fief too, a castle on a hill with a magnificent view. I have fertile lands, and villages that thrive, hundreds of troops who somehow stay alive. My coffers are heavy, my warband is fed, my enemies see my banner and occasionally drop dead. I have horses and armor, silver and grain, a hall full of nobles complaining again. By every measure, I’ve won at this game. I’ve conquered, grown wealthy, and built up my name. Yet I stand on my battlements when the campaigning is done, watching the mountains fade with the sun. My wife is beside me. My kingdom is strong. My vaults overflow. But something feels wrong. I’ve everything a lord could possibly acquire… Maybe what’s missing another fief to desire. submitted by /u/t-o-m-u-s-a [link] [comments]

How does the Auto-Calc formula take unique characters(ones who have percentages as health bars) into account?

Someone posted here that the game calculates the party's strength in the following manner: (total troop level+4)^2 / 50.

It's pretty obvious the 'total troop level' would be the sum of soldiers who are active, not wounded and unfit for battle.

However, it gets a little confusing in the context of companions whose availability isn't expressed as an integer(these characters are 'unique' and there is only one of each, so an integer noting their quantities would be unnecessary), but a percentage of their HPs.

Does the game's calculator take their respective levels and calculate their strengths proportional to their respective health percentages? or does it completely ignore their health percentages, so long as they are not 'wounded' and unable to participate in a battle?



Submitted June 17, 2019 at 10:15AM by StubbornWaffle http://bit.ly/2WMECEQ

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