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Dumbfounded

The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]

Prophesy of Pendor v3.9.4 exist and it has new interesting feature worth restarting your character for.

https://www.moddb.com/mods/saxondragon/downloads/prophesy-of-pendor-v394

Dunno if this is new in PoP but it's pretty damn useful.

7. Very rarely the new garrisons/prisoners hotkeys MAY produce unexplained errors due to improper usage by players (e.g. used "take all prisoners" hotkeys on the garrisoned soldiers). This feature is build on the top of inaccessible part of engine, so use it with care, accordingly to the provided instruction:
- select troops/prisoner stack AND hold one of the keys combination listed below AND press give/hire/take/capture button
-- capture all prisoners - LEFT CTRL + A
-- take all prisoners from garrison - LEFT CTRL + A
-- give all prisoners to garrison - LEFT CTRL + D
-- hire all soldiers - LEFT CTRL + S
-- give all soldiers to garrison - RIGHT CTRL + ARROW LEFT
-- take all soldiers from garrison - RIGHT CTRL + ARROW RIGHT
-- move stack one position up inside garrison - ARROW UP - (doesn't work if single soldier in the stack)
-- move stack one position down inside garrison - ARROW DOWN - (doesn't work if single soldier in the stack)
-- move stack to the top of garrison - PAGE UP - (doesn't work if single soldier in the stack)
-- move stack to the bottom of garrison - PAGE DOWN - (doesn't work if single soldier in the stack)

Also worth reading,

2. How to reduce chance for save corruption (apply to any Warband mod):
- when you want to start the new game, restart Warband first
- don't play with realistic saves
- use all 9 save slots (note: if all 9 slots are occupied, the new game can't be started - delete one)
- save in scenes e.g. tavern
- if you want to save on the world map then stop to pause the game, count to 5 (so scripts running in the background have time to finish), press save

This problem severely damage my experience with PoP, everybody should avoid experience save corruption at all cost.

New Quest.

added new quests:
-- "The Old Tale (part 1)" - no time limit, no level limit, can be started by talking to a peculiar scholar
-- optional "The Old Tale (part 2)" - no time limit, no level limit (will yield immense and useful rewards by the conclusion of everything)
-- "Barding" - no time limit, no level limit, started by talking to a newly hired blacksmith (you will know)

That's the only interesting thing that I read about, other are just some minor changes or I didn't see it. Worth restarting the character just for the feature of capturing all prisoner.



Submitted June 26, 2019 at 07:54AM by apache4life https://ift.tt/31TWnAK

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