TaleWorlds broke all the mods that change culture for settlements. I've been staring at the original settlement culture changer mod's crash logs for hours, to no avail. I've even tried to have AI write a mod for me (I really didn't want to come down to this) which also failed. submitted by /u/AirSky_MC [link] [comments]
Please consider the pros and cons:
Cons:
- The land is war-torn;
- The setting is 1257 (give or take);
- No guarantees you'll be born into a noble family, or would even survive the winter;
- There's rampant banditry;
- Little-to-no entertainment (less so if you're not a noble);
- Unless you're a more-or-less capable fighter, money is hard to come by;
- Kinda small area, geographically;
- Chummy nobles and even companions;
- Bad food variety;
- No more Zendar.
Pros:
- If you put time and effort into combat training, you can get pretty rich, fairly easily (as either a merc, headhunter, soldier, tourney combatant, or even a merchant);
- You can marry into a noble family and live well among other nobles;
- There' only six nations worth talking about;
- You can have epic sword battles with your nemesis;
- Butter-feasts (obviously);
- Life in your dream-land.
Submitted June 28, 2019 at 06:06AM by DerPontifexDadaismus https://ift.tt/2XbgJSp
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