Skip to main content

I just love how...

I gotta say, I just love how a good chunk of posts on here are how can I get my spouse knocked up or how can I kill them and the rest just faction hate, mod help, and troop arguments. God love ya degenerates cuz so do I. submitted by /u/BadKarma6767 [link] [comments]

Bannerlord Early Access - Mainline 1.3.1 & Beta Branch 1.4.0 Patch Notes

Greetings, Peasants.

CURRENT MAINLINE PATCH: e1.3.1

CURRENT BETA BRANCH: e1.4.0

Welcome to the patch thread, we make these threads to save us another pin space for other things.

Taleworlds forum bug reporting thread

Mount and Blade Discord

Link to wiki - Previous patches and threads inside

Mainline Patch Notes

Versions

Native: e1.3.1

SandboxCore: e1.3.1

Sandbox: e1.3.1

Storymode: e1.3.1

CustomBattle: e1.3.1

-Fixed a crash on multiplayer that occurs while joining an ongoing server.

-Fixed a crash on multiplayer that occurs on the clientside when a crowded server is run for a long time.

-Fixed a crash on multiplayer servers when a physical object goes beyond the limits of the scene.

-An issue that caused players to get repeating punishments for leaving has been fixed. Note that we disabled punishments as soon as we realized the issue.

-Leaving before the Warm-up phase ends will not be counted for leave punishments until clients become stable enough. This also helps with crashes on load.

-Players who experience a server crash before Lobby servers detect the crash will not be counted as leaving the game and will suffer no punishment.

-An issue preventing the Siege game mode to open with less than 120 players has been fixed.

-Introducing Global Mute. Muted players will not be able to send messages in the game.

Beta Patch Notes

Versions

Native: e1.4.0

SandboxCore: e1.4.0

Sandbox: e1.4.0

Storymode: e1.4.0

CustomBattle: e1.4.0

-Fixed a crash that occurred when trying to purchase a workshop.

-Fixed a bug that causes duplicate dialogue options to appear in some dialogues.

-Fixed the bonus for the castle “castellan's office” settlement project.

-Some lords which have a risk of going below critical money limits will stop paying wages and suffer the morale penalty only. This way they will at least keep enough money to buy food and avoid starvation. Their troops will still desert eventually if their morale drops too low.

-In some cases siege map events were stopping in the middle and the besieger party was returning to owned settlements to buy food. They will now continue the map event.

-In some minor cases, armies were going to faraway towns when they ran out of food. This was fixed. The distance will be the most important factor in such cases.

Known Issues



Submitted May 08, 2020 at 02:32PM by Arthanias https://ift.tt/3bmAqy4

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK

How do I get into the major leagues?

How do I get out of being classified as a minor faction? I’m constantly at war, usually fighting two wars at once with my immediate neighbors, and I’m starting to suspect it’s because the game still considers me a minor faction. I’m nearly clan rank 6, with three vassals and basically a good chunk of the Sturgian lands, plus Epicoratoa, and now I’m starting to push into Battanian lands, so I have no idea how I’m still “minor”. Any idea how to move up in the world? submitted by /u/ButterscotchNo8348 [link] [comments]