I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
He finally turned 18 (in 1106). I was excited to meet him, but he's lame so far. I can take him into battle, but he has zero attributes and no focus. He's level 15 with -595 skill points. I'm gonna have another one turning 18 every few months for the next 20 years. Are they all going to be like this?
Submitted May 09, 2020 at 08:19PM by shilli https://ift.tt/3biVYeP
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