As of right now I’m an independent kingdom of just my clan holding most of the eastern empire towns and castles, 3 towns and 7 castles. I’ve run a campaign like this before, where I get filthy rich as “mercenary” owning towns then switch to a kingdom, but I’m curious if anyone else has thought on what I should do. My current thought it to start looking at what lords I want to turn from other kingdoms. I like the idea of distributing my fiefs to lords as incentive and also a cool way to control the layout of my kingdom. Let me know if you can think of any other creative, unique, and fun ways to go on from here. I’m playing on the unmodded xbox version so looking to keep it interesting. submitted by /u/WhiteLightning2002 [link] [comments]
Are there any other differences between heavy and light shields than hit points, resistance and speed? If I have 13+ shield skill, which means shields don't take damage anymore (104% damage reduction), is it always preferable to use a light shield of the same size? Are there maybe other advantages to heavy shields than just hp and res? E.g. less likely to stagger when blocking or less likely to break through with a heavy weapon or a crossbow etc.?
Submitted June 16, 2022 at 01:51AM by Internal-Piccolo7284 https://ift.tt/JCF1Ouy
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