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A mod letting you have a personal elite guard?

I know there is (was?) a mod there you could have like a personal guard of 10 units in every battle. But is there any working mod out there that fix so you can have that, but also decide on your own what units shall be in it? Would be really cool as a king/emperor to actually having your own personal elite guards (of high tier units or maybe your companions) standing by your side in the battle no matter what. submitted by /u/Greedy_Sale_2838 [link] [comments]

Have wars in Bannerlord 1.8.0 been overtweaked?

A lot of people were complaining about constant wars in previous versions and asking for breathing room for kingdom management, but having played a fair amount of the new beta, I wonder if they overbalanced on the AI logic. I've seen several instances of my faction going to war only for it to end the next day without any confict, sometimes to seemingly to reduce tributes other times for nothing. Most of the time, the wars end after one or two sieges or major battles. In some instances, I get it because of captures or multiple fronts, but sometimes I just find the kingdom at peace for a long time with nothing to do and no interest in declaring war by vote. I think TW overdid something when reworking AI war logic but I'm curious if other people are sharing this experience.



Submitted June 17, 2022 at 09:49PM by Pseudocrow https://ift.tt/Zyd0auI

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TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Worth a post.

These loading screen dudes are always looking at me like they’re judging me submitted by /u/Illustrious-Club1291 [link] [comments]