I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
mods are all 1.8 compatible. I have butter, harmony, extended ui and mod config menu all in right order. i check daily for updates
my games crashes and the save corrupts, also the saves before the crash also corrupts? so i cant even load a older save?
i have about 10 mods
(not in this order)
Separatism
BanditMilitias
ServeAsSoldier
MBSuperSpeed
RTSCamera
BetterPrisoners
BetterTime
Bannerlord.Diplomacy
PartyAIOverhaulCommands
Edit: so apparently after reading all the posts on nexusmods it's "BanditMilitias" corrupting all saves on the campaign that uses this mod.
ill leave this up incase anyone else has this issue, its a pretty popular mod.
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