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Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

[PoP] You should get bounty score for destroying the respective "hideouts"

Knighthood Orders give you quests, the most common (and arguably easiest) of which is a bounty quest. Bounty quests tell you to kill as many of their enemies (the "bad" minor factions only, like Vanskerry Raiders, Snake Cult, Jatu, Heretics, D'Shar Bandits, Mystmountains, etc.).

Most of these factions seem to have a "hideout/base" of some kind (haven't encountered any for Mystmounts/Heretics/Jatu), but for example there are Vanskerry Landings, Snake Cult Shrines, D'Shar Bandit Lairs, etc. Attacking these and succeeding should give you bounty score in my opinion, and it's really minor and not really a big problem as generally just camping around these and attacking all the small groups that spawn around it is more beneficial anyways for the bounty quests, but it would still be nice especially if you're being loyal to your own kingdom/faction and are trying to grow your fiefs. Killing bandits and these hideouts is beneficial as a ton of these guys spawn around these locations and since them attacking farmers, caravans, etc. harms the fief it would be nice to further incentivize finding and destroying these things.

TL;DR - Destroying bandit hideouts should give you bounty score for KO quests.



Submitted April 25, 2018 at 09:26AM by theosssssss https://ift.tt/2r0C6Ij

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