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Everybody manages to "win" the game

I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]

The biggest issue (imo) with the Bannerlord delays

So, I think it's pretty safe to say that the majority of us here are going to buy (and hopefully enjoy) Bannerlord the second it comes out, regardless of how dated it looks or feels (which, to be fair, doesn't look half bad). Unfortunately, the same can't be said for the general population- most people buy a game because it looks good/fun and cutting edge, and I think we're reaching the point where that it becoming less and less the case as time goes on. The game is based on an engine that is at least 6 years old at this point, even if it has had improvements over time, and it's starting to show. This makes me worried that if they don't get the game out soon, it will just be too far behind current games to be "new and exciting" any more in comparison like it would have been a year or two back.

tl;dr: The game is starting to look and feel outdated compared to modern AAA games- general public may not appreciate it like we do.



Submitted April 30, 2018 at 02:09PM by Neotella https://ift.tt/2HEK1C6

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