I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
In the vanilla version, what game trait is the most annoying and unrealistic?
For me, it's the fact how easily your troops lose moral. Like if I'm not fighting every minute, my troops quickly leave my party. It's just not realistic. Especially when I have my inventory full of food. If you were a soldier fighting for an elite army, with food, would you just desert your party because you haven't battled anyone in a couple of weeks? No, no you wouldn't
Submitted December 22, 2018 at 02:50PM by dr_biggie_memes http://bit.ly/2Cv2Qrs
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