After modded (a lot), Nexus started to give me error as shown in screenshot: Full text: Error: System.ArgumentOutOfRangeException: Arg_ArgumentOutOfRangeException at Bannerlord.LauncherManager.Utils.ModuleIssueRenderer.RenderTextObject(ModuleIssue) + 0x535 at Bannerlord.LauncherManager.Native.Bindings.RenderModuleIssue(param_json*) + 0x8c at Utils.renderModuleIssue (C:\Users\cevde\AppData\Roaming\Vortex\plugins\game-mount-and-blade2-875-1-3-3-1768810241\index.js:350:28) at Object.validate (C:\Users\cevde\AppData\Roaming\Vortex\plugins\game-mount-and-blade2-875-1-3-3-1768810241\index.js:3286:70) at onStartUp (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:2:1251601) submitted by /u/pelerinli [link] [comments]
Castles that require siege towers to take over.
I'm working taking over the Sarranid Sultanate right now. With an engineering skill of seven, it takes 48 hours to build a siege tower. Getting the siege tower to the castle takes at least fifteen minutes real time. By then, the enemy ranged units have yeeted their projectiles at me and my friends' forces and killed us all, and this is with a battle advantage of six.
When I use the automated battle feature, it takes about six rounds of the "fighting with equal effort" messages to take over the castle, and only about half of every friendly's forces are gone.
These castles aren't ideal to work with, and neither is automated battle, but it's the best solution.
Submitted June 16, 2019 at 09:35PM by Qenes http://bit.ly/2XhWpmt
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