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I dont understand how so many castles can be so poorly designed

Some of the castles in this game are so profoundly poorly designed that it almost seems like they are deliberately designed to favour attackers. I can buy the idea that some cities could have bad defenses to accomadate the organic growth of the town or whatever, but the idea that a castle, something built from the ground up to be a defensible strong point, would be so profoundly awful, is just a fucking absurdity I just got Melion castle and had to defend it against what should have been an easy siege defence and holy shit it it ever fucking awful. Not only does it have terrible defensible choke points, but the choke points it does have are seemingly deliberately cluttered with obstructions and full on buildings for reasons i cant really understand so you cant even actually use them. This castle is straight up a liability to the point where it would probably b3 better to fight the battle in the field Im genuinely confused as to what the design philosophy is for castles in this this g...

Ottoman mods a thing? If so any fleshed out ones?

I know Ottoman Scenario is out there, and i've tried it but honestly it seems pretty barebones and there's definitive room for improvement, i know WFAS has something similar, but i'm looking for something focused on Ottomans and the Balkans, which i know OS is the closest i'll get but i'm shooting in the dark and hoping there's some other mod with ottomans, i believe 12th Century the asia mod has a Seljuk faction, who were precursors to the ottomans and the Renaissance Italy mod does have an ottoman faction, but the map of the balkans is completely wrong (Nis Southwest of Sarajevo??!!??) but it seems like the only fleshed out mod with ottomans, i'm just taking a leap and hoping maybe someone knows another mod with ottomans, but at this point i'm desperate enough for an Ottoman mod i'd just start making a mod of my own tbh...



Submitted December 18, 2019 at 08:21PM by TheGameMaster11 https://ift.tt/2Z51Tzr

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