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Just came back to bannerlord 1.3 something after two years

And I love every improvement or changement so far. Well I am 1 hour into a new campaign but I liked th new stealth system and just looking at the encyclopedia relations seems a bit more complex. Loved also the new small things such as troops shouting down your orders. So far soon cool BUT There is one thing which really suck for me and that is the new light system. I really can't see shit in battles, unless with a sun shining at midday. Other than that impossible to fight in the shadows at dawn or even afternoon. And I can't tell if the ai is better or I simply suck. Please tell me there is a fix to this because battles are just becoming a frustrating nightmare... submitted by /u/Plopita [link] [comments]

Recent and interesting developer posts on the official forums

Since not all of you are on the game's official forums or have time to sift through comments, I've decided to compile recent and interesting information posted there. Please feel free to comment with other posts that you may have found.

  • Saves started on the 1.3 beta version prior to yesterday's (06 May) hotfix might be broken due to the jumbled objects bug (new companions and other NPCs not being properly linked into a encyclopedia reference). [source]
  • Armies not joining siege defenses is a known bug and will be dealt with soon. [source]
  • Pre-hotfix (06 May) Council of Commons was responsible for 50% of all influence gain in the world. This influence inflation was also causing kings to override all decisions. [source]
  • Currently, AI lords get their revenue as follows: 60% from taxes; 35% from selling loot they get through battles; 5% from selling prisoners. This is causing lords going poor when their faction go through extended periods of peace, which in turn causes garrisons to be weak and fiefs to be lost when war starts again. A future patch will decrease battle loot income by 50% (only for NPCs) and will boost tax gains by 25% for everyone (player and NPCs). [source]
  • There are currently 3 Aserai castles incorrectly starting with 0 prosperity. They are: Tubilis Castle; Shibal Zumr Castle; Tamnuh Castle. This will also be fixed in a future patch. [source]
  • Hearth determines the production of villages. If it is lower than 200, your village produces 50% less than normal. If it is between 200 and 500, you get normal production. If it is above 500, you get a 50% increase from normal. Production is important because you get 50% of everything your villagers sell as taxes. [source]


Submitted May 07, 2020 at 09:46AM by somebadfeelings https://ift.tt/3cdiaZ5

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