I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Decided to "declare a WAR on" someone.
Went to meet his army and attack it and make it a starting point for this war.
Just before i meet him on field, he meets like a "small looter group".
As i am just behind him so i meet him on the field as helping party.
While every one is happy that they "won" i accidentally head shoot one of the enemy archers trying to aim for last looter.
Going this track i accidentally head shoot remaining troops replenishing arrows, bolts, throwing weapons from corpses.
At the end he thanked me for helping him.
Gained a lot of levels, also declared war on the 2nd army he had.
It is not a bug, it is a feature!
Submitted May 06, 2020 at 05:14AM by StainGuy https://ift.tt/3fpRcPM
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