I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
IDK why I chose to start with Nords, I am weak for now tho. What happens is, our marshal (Irya) asks us to assemble army great we all ride to him fucking out in the deep end of our territory to Wercheg, then he makes us wait there for a day, then he takes us to sargoth pulls around back to wercheg then FUCKING AGAIN through Sargoth to Jelbegi Castle( around mountains between Praven and Suno). Mid-way he asks me to report to him as I said i am weak rn he keeps on going gets to the castle stops, insults me great. THEN HE FUCKING DISBANDS FOR FUCKING REALS WHATS WRONG WITH THIS AI FFS... (I am using Floris Expanded)
Submitted April 17, 2018 at 09:03AM by iiTheBeast https://ift.tt/2HHp8qQ
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