I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
[Prophesy of Pendor] Does anyone have any ideas for how to defeat snake cult shrines? In my experience so far they're basically impossible.
Snake cult armsmen are just so good, and since I can take only 6 troops with me or something their numbers will always win out. I've managed to kill 17 in one encounter before, but it's just luck until their crossbows start to hit really.
Submitted April 16, 2018 at 12:15PM by C477um04 https://ift.tt/2ERmYBQ
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