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Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

An actual case of Realism vs Gameplay

What if instead of being able to press a button to get your bastard sword and shield out and put back your bow and arrows in light speed, what if there were animations for putting your weapons back in place and then pulling out your desired weapon, which would take quite a while, and to counter it you would have to quickly drop your weapon and pull out your other weapon which results in the time for switching weapons cutting in half (sheathe + unsheathe = total time, dropping the weapon means unsheathe = total time)

I'd like to know your opinions on this simple thing that I don't recall hearing when people talk about gameplay vs realism, it would make fighting more balanced as people can't simply pull out a shield from their bosoms and then a 2-hander once they are right up in the enemy's archer faces.

(And imagine if knives and daggers had really short unsheathe time, meaning I can ditch my sword and stab m'enemy's face in no time, he won't see that one coming!)



Submitted May 21, 2018 at 01:02PM by Not_a_Saracen https://ift.tt/2GBAPgw

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