Looting/raiding villages is a complete waste of time in POP. In the time it takes to loot a village you could of killed a few bandit parties or found a tournament and walked away with vastly better rewards and absolutely no detriments. Raiding a village should be much more profitable in order to justify the negative aspects of it. There's a reason why it was so frequently done in real life after all. As it stands it doesn't make any sense that anyone at all is raiding villages since being an honorable lord is vastly more lucrative in both short term and long term. It's not only immersion breaking but it doesn't allow for any variance through multiple playthroughs.
Due to POP having higher troop wages raiding villages needs to be heavily adjusted in order to make it a viable way to play the game. Otherwise the only way to play POP is an honorable law abiding lord every single playthrough. Is there any way to adjust the amount of money you get from pillaging to actually make it a viable and balanced game feature?
Submitted May 12, 2018 at 04:43AM by Churchboy666 https://ift.tt/2rE88tJ
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