I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
I would just like to commend the artists of Sands of Faith for making a significant improvement over Warband
The uniforms of the soldiers, regardless of what faction you're playing, are incredibly distinct - such that I had no idea how cluttered the 'show banners over friendly troops' were until now. I can see who is fighting whom, and how it's going, without the casualty report or those icons.
This has to be a staple feature in Bannerlord. Actual banners and uniforms that tell me who troops are, without intrusive UI elements. I do see those big banners over groups in the gamescom footage, although those appear to be floating in midair.
Submitted July 15, 2018 at 06:31AM by Beestonian https://ift.tt/2zCjcim
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