I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
Hello gents, I've been playing Warband casually for a while (~650 hours) but I always stop my campaigns when I reach a certain point. It's generally when I'm a vassal of a faction, with a reasonable army of around 100-120 troops, 2-3 fiefs and sometimes a keep. However, at this point, I feel like everything becomes stagnant. Wars are limited to a few skirmishes (no big campaigns, and I'm very unfamiliar with being a marshal.) When I try to take a castle or do any major moves, my army gets crushed (and generally, when that happens, I'm so bummed out I make a new campaign all over again. Any help would be appreciated.
Submitted July 31, 2018 at 04:17PM by M3M3- https://ift.tt/2OyagOE
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