I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
Hey all, this is a question regarding the latest version of Prophesy of Pendor. I’m wondering what the safest option for storing excess inventory items is. I know there’s a chest in my castle, but I also know that if it’s ever captured, I will have to re-capture it in order to access my stuff. I just got married in-game, so I was thinking my wife and our “household” storage might be good to hold excess items (armor, weapons, trade goods, etc)
However, I’m worried about bugs caused by the household inventory being used for feasts, or just general disappearance of items. I was hoping to hear from the community about what the consensus is on the most reliable inventory overflow option is.
Thanks!
Submitted July 12, 2018 at 01:52AM by the-chainvapers https://ift.tt/2KR55uP
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