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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Big woops

I've got ~250 hours in Warband, but for some reason I never thought to look up guides of how to play the game. I have learnt through experience for the majority of my time, only recently starting to look at the wiki and this subreddit for specific information on stats etc. However... my utter shock and awe at the discovery of Ctrl+space fast travelling, so much time wasted.



Submitted February 22, 2019 at 07:25PM by Eibaru https://ift.tt/2SU5Gjp

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