I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Recently I purchased Warband for PS4 because playing it on PC is currently not an option. It took some getting used to given the different controls but pretty soon hours passed and I was once again engrossed in all that Calradia had to offer. It’s been years since I played last. The nostalgia that came rushing back was an incredible feeling. Goddamn did I miss this game.
Submitted February 26, 2019 at 05:20PM by williegumdrops https://ift.tt/2ToyNek
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