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What should I do here?

I’m a vasal with the Khuzaits and I feel like the AI is not doing me any favors. We were at war with Sturgia and the Aserai at the same time which was a nightmare because everyone was running north and south. Not at war with Sturgia anymore but as soon as we made peace with them Monchug went and declared war with the western empire. I have 15 fiefs and they all border the western empire. So while every place I own is getting attacked Monchug and all the other assholes have been fighting over Shibal Zumr Castle. One side takes it and back and forth so most of the army is over there. And I’m in the same situation over at Onica castle. I own it but they take it and then I take it back. No one is getting anywhere. I want to go on the offensive and take Zeonica but I just don’t have enough people and I don’t think I can get anymore. Any tips for this stalemate? And where do all their troops keep coming from? They keep coming with 1100 troop armies and I keep destroying them, shouldn’t the...

YALQ (Yet another loadout question) for Warband (native)

I like equipping myself and the companions for mounted combat, but I can't quite make head and tails of the which loadout to choose.

The main problem for me is that changing every companions equipment frequently is both the best performing, and by far most annoying, solution, plus it would require A LOT of inventory space.

Main-character

For the main character, I prefer shield + light lance + bow, as I like couched attacks, switching to a 1h weapon for close-quarters. Sadly, during random encounters (ambush when entering city, biligerent drunks), this leaves me with an inefficient weapon. While not a real problem, except for very early in the game, it creates a choice between "not fun" combat situations and very frequent "not fun" item switching.

With heavy armor and charger mount, 1H/2H weapons become a viable, albeit subjectively less fun, option. However, when playing at full difficulty, survivability suffers a lot.

Companions

Mostly this comes down to what weapons does the AI utilize best. A lot of weapons seem interesting on paper, but are hampered by insufficient AI behavior.

  • Shield + Light Lance + 1H + Thrown weapon. Seems to give the best performance overall, especially as it allows optimizing the 1H weapon for close quarters combat (short weapons like military pick, morning star).
  • Shield + Doubled sided Lance + Bow/Light Crossbow. Good performance as horse archers: Generally, horse-archers seem to have the best survivability at the cost of dealing their damage slowly.
    I am however not convinced, that the AI is using short lances as much as reasonably well, and it doesn't look like the AI is switching to 2-handed use of the lance for horse-less combat.
    Also, on-foot bows/crossbows require micromanaging the troops, as they start shooting at distances, where it is unlikely fot them to hit anything.
  • Shield + long 1H + Bow/Light Crossbow. Much better for sieges, but I am uncertain about the AI's ability to efficiently use the lower reach on horseback. Possibly the best compromise for party-skill characters?

I know, I know, similar things have been asked many times :) But somehow I still couldn't really find a viable answer to this :) Also, the threads were old and maybe people have changed their mind? :D



Submitted February 13, 2019 at 05:20AM by kdbell http://bit.ly/2S3mY8E

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