I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
In all seriousness, today I was playing TDM on the bannerlord beta server and was getting really into it. Like way too much, to the point where I noticed my blood pressure being quite high and uncomfortable. It made me curious, thinking about how immersive this game already is... how out of control would it be in VR?
And then I wondered.... what if I actually suffered a heart attack and died while in glorious battle, but in VR? Would I still go to valhalla?
Submitted January 20, 2020 at 02:09PM by bapperbaggins https://ift.tt/36czDgz
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