Skip to main content

Mid tier armor just looks cooler

submitted by /u/deathgrinderallat [link] [comments]

My Idea for Mount and Blade II Bannerlord Viking Conquest DLC

DETAILS

So the games map is based in January 3rd 868, includes the whole of Scandinavia with some parts of Finland

as well as the British Isles with Frisia and Northern France with Brittany.

The map of Denmark has Fyn, Lolland and Sjaelland of course as well as occupied territories of Ditmarsken and Holsten (ruled by Denmark in that period)

Finland is split up into multiple clans, like Pohjanmaa, Suomi, bits of Savo and a bit of Häme

Denmark is called Danmark, Norway is called Norþvegr and Sweden is called Sviþjod.

Because we are including the whole of Scandinavia, we have to include some slavic places like Obotritia and Pomerania as well as a few Baltic places like Pruthenia and the edge of Lithuania and Estonia as well as Latvia

STARTING MENU

You click play, Decide whether you want to start as a King of a Faction or Vassal, Or you just decide to start from the bottom, as a person without any title, choose your starting choices, choose campaign or free play (you start as a person with any title in campaign.) Make a Character and have this prompt to say where you're from, you pick Norse, Finno-Ugric, Pictish, Anglo-Saxon, Slavic, Frisian, Briton, Foreigner, Baltic, Frankish or Irish.

RELIGIONS

Norse Paganism (North Germanic)

Slavic Paganism (Rodnovery)

Baltic Paganism (Romuva)

Christianity (Catholicism)

Finnish Paganism (Suomenusko)

STATS FOR ETHNICITY

Norse: +8 Strength +5 Agility +20 One Handed Proficiency (If these exist in Bannerlord, I'll update once it gets released)

Finno-Ugric: +40 Archery Proficiency, +6 Charisma

Pictish: +8 Agility +1 Strength +20 Throwing Weapons Proficiency

Anglo-Saxon: +8 Intelligence +3 Charisma

Slavic: +2 Strength +4 Agility

Frisian: +6 Charisma +3 Intelligence

Briton: +6 Agility +4 Charisma

Foreigner: +8 Intelligence

Baltic: +5 Agility +40 Polearm Proficiency

Frankish: +4 Intelligence +4 Charisma

Irish: Agility +7 Agility

AGE STATS

Young= +4 Agility +2 Strength

Adult= +4 Strength +2 Agility +2 Intelligence

Elder= +4 Intelligence +4 Agility

STARTING CHOICES AND STAT EFFECTS

Who was your father?

A Viking Warrior (Norse Pagans only)

+10 Relations to all Norse Pagans

+2 Strength

A Priest (Catholics only)

+2 Intelligence

+4 Charisma

A Farmer

+2 Charisma

A Merchant

+4 Charisma

+5 Intelligence

A Noble

+5 Intelligence

+Nobility

A Blacksmith

+4 Intelligence

+Fathers Sword in Inventory on game start (Morale boost)

I never knew my father

+1 Intelligence

+1 Agility

What did you do as a Child?

Helped with the Viking Raids (Norse Pagan only)

+5 Relations to all Norse Pagans

+2 Strength

Stayed at a Monastery (Catholics only)

+4 Intelligence

+2 Charisma

+5 Relations to all Catholics

Poor Beggar

+1 Intelligence

+2 Charisma

A Blacksmith's Apprentice

+4 Intelligence

+Childhood Helmet in Inventory (Morale boost)

Horse Carer

+2 Intelligence

Merchant's Apprentice

+2 Charisma

+3 Intelligence

Bard(Catholic)

+5 Intelligence

Skald(Norse Pagan)

+3 Intelligence

+2 Agility

What is your current job?

Viking Warrior (Norse Pagans only)

+2 Strength

+5 Relations to all Norse Pagans

Priest (Catholics only)

+4 Intelligence

+10 Relations to all Catholics

Poor Peasant

+1 Intelligence

+2 Charisma

Craftsman/Blacksmith

+4 Intelligence

+Usable random weapon on game start

Farmer

+2 Intelligence

Merchant

+5 Charisma

+2 Intelligence

Bard (Catholic)

+Morale boost for entire game

+4 Intelligence

Skald (Norse Pagan)

+Morale boost for entire game

+2 Intelligence

+2 Agility

CAMPAIGN STORY

You have two choices on the Campaign for Ethnicity

Norse or Anglo Saxon

NORSE START

You start as a random viking on the raid of lindisfarne in 793

you win, you go into a black screen

then like in the original viking conquest dlc it has a story screen with information like

ANNO DOMINI 868

then it goes to playing as your character that spawned in a random Norse faction's Lands, Denmark, Norway or Sweden in a conversation screen talking to someone about the raids on England, it gives you a quest to go to England to join the Vikings to conquer Wessex for whatever Norse Faction you wish.

ANGLO SAXON START

You start in a wandering Trade band and are talking to the trade band leader, who then panics after seeing a massive amount of people charging you, he says something to you like "Quick! grab a weapon! there are vikings running toward us!!" you are then attacked by vikings and lose consciousness after a one hit from any weapon of the enemies and wake up in Mierce in the Tavern, you ask the Tavern Keeper and they say stuff like "The Cities lookout found your body while patrolling and asked me to take care of you until you wake up"

You then leave the tavern after a bit more of a conversation and are giving another screen like

ANNO DOMINI 868

and get a quest that you need to talk to the lord of mierce and defeat the viking raids to restore england for whatever faction of england you wish.

END

I have much more to add, but I currently don't have time for it right now so I'll add it later

leave your Ideas in the comments and feedback is well appreciated.



Submitted January 27, 2020 at 05:56AM by njason321 https://ift.tt/37vPCrb

Comments

Popular posts from this blog

Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)

Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...

Optimal weapons in Smithing (Forging): a second, deeper (?), look - Blades/Heads + Guards/Banners and Accessories. Bit of a letdown

Hello everyone.It’s been one month since part 1 was released (This one https://www.reddit.com/r/Bannerlord/comments/12yqhq5/optimal_weapons_in_smithing_forging_a_first_look/ ).I’m here posting again to go forwards in the established direction from part 1.There will be a TL;DR section at the end. A little recap is in order: last time we crafted every single possible weapon in Bannerlord, but ignoring guards, pommels, grips, accessories (From now on, "Parts 2/3/4")... and only switched between different blades/heads ("Parts 1"), which I expected to determine the overall worth of the item much more than the other parts (This proved to be the case, according to today's data).Furthermore, there were no changes in size at all, so all components were crafted only in standard size. Again, I've updated the Google drive folder I've been using up until now. It contains a series of screenshots detailing the weapon's name (Which in turn is a combination of the...

Help with the Subreddit's new Guide! Guide is in the Description and Link in the Comments⬇️

So I got the go-ahead to write a guide for the Mods to post and pin on top of the sub and while my 3000+ hours of Bannerlord and wide experience with speedrunning this quest covers a lot, I am sure that I might have missed some neat tips and tricks. Please also tell if there if something that needs closer clarification with more text or an image. The Bannerlord's Guide to Unite the Empire Written by Octavian_Exumbra So you want to unite the Calradian Empire? Well, my child, this is no simple matter. Many great rulers have attempted to Unite the quarrelling descendants of Calradios the Great under one cause and most have failed, so steel yourself great warrior for today you... I'm just messing with you. It's actually a fairly simple process, so let's just dive right into it. New Campaign: Starting off, we're picking Empire culture. When it comes to skills, you have more liberty, but if we want to do this as effectively as possible then we're mainly focusi...