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Tactics to win any battle with aserai as southern empire

Make a elite cataphract force of 50 than charge them to their horse division. Elite cataphracts are superior in all ways. Then, charge the horses on to the pikeman and archers then charge the soldiers and arrows. Dont forget that these has to be mostly legionaries. I hope my tips help. submitted by /u/Visible_Tax7920 [link] [comments]

My Idea for Mount and Blade II Bannerlord Viking Conquest DLC

DETAILS

So the games map is based in January 3rd 868, includes the whole of Scandinavia with some parts of Finland

as well as the British Isles with Frisia and Northern France with Brittany.

The map of Denmark has Fyn, Lolland and Sjaelland of course as well as occupied territories of Ditmarsken and Holsten (ruled by Denmark in that period)

Finland is split up into multiple clans, like Pohjanmaa, Suomi, bits of Savo and a bit of Häme

Denmark is called Danmark, Norway is called Norþvegr and Sweden is called Sviþjod.

Because we are including the whole of Scandinavia, we have to include some slavic places like Obotritia and Pomerania as well as a few Baltic places like Pruthenia and the edge of Lithuania and Estonia as well as Latvia

STARTING MENU

You click play, Decide whether you want to start as a King of a Faction or Vassal, Or you just decide to start from the bottom, as a person without any title, choose your starting choices, choose campaign or free play (you start as a person with any title in campaign.) Make a Character and have this prompt to say where you're from, you pick Norse, Finno-Ugric, Pictish, Anglo-Saxon, Slavic, Frisian, Briton, Foreigner, Baltic, Frankish or Irish.

RELIGIONS

Norse Paganism (North Germanic)

Slavic Paganism (Rodnovery)

Baltic Paganism (Romuva)

Christianity (Catholicism)

Finnish Paganism (Suomenusko)

STATS FOR ETHNICITY

Norse: +8 Strength +5 Agility +20 One Handed Proficiency (If these exist in Bannerlord, I'll update once it gets released)

Finno-Ugric: +40 Archery Proficiency, +6 Charisma

Pictish: +8 Agility +1 Strength +20 Throwing Weapons Proficiency

Anglo-Saxon: +8 Intelligence +3 Charisma

Slavic: +2 Strength +4 Agility

Frisian: +6 Charisma +3 Intelligence

Briton: +6 Agility +4 Charisma

Foreigner: +8 Intelligence

Baltic: +5 Agility +40 Polearm Proficiency

Frankish: +4 Intelligence +4 Charisma

Irish: Agility +7 Agility

AGE STATS

Young= +4 Agility +2 Strength

Adult= +4 Strength +2 Agility +2 Intelligence

Elder= +4 Intelligence +4 Agility

STARTING CHOICES AND STAT EFFECTS

Who was your father?

A Viking Warrior (Norse Pagans only)

+10 Relations to all Norse Pagans

+2 Strength

A Priest (Catholics only)

+2 Intelligence

+4 Charisma

A Farmer

+2 Charisma

A Merchant

+4 Charisma

+5 Intelligence

A Noble

+5 Intelligence

+Nobility

A Blacksmith

+4 Intelligence

+Fathers Sword in Inventory on game start (Morale boost)

I never knew my father

+1 Intelligence

+1 Agility

What did you do as a Child?

Helped with the Viking Raids (Norse Pagan only)

+5 Relations to all Norse Pagans

+2 Strength

Stayed at a Monastery (Catholics only)

+4 Intelligence

+2 Charisma

+5 Relations to all Catholics

Poor Beggar

+1 Intelligence

+2 Charisma

A Blacksmith's Apprentice

+4 Intelligence

+Childhood Helmet in Inventory (Morale boost)

Horse Carer

+2 Intelligence

Merchant's Apprentice

+2 Charisma

+3 Intelligence

Bard(Catholic)

+5 Intelligence

Skald(Norse Pagan)

+3 Intelligence

+2 Agility

What is your current job?

Viking Warrior (Norse Pagans only)

+2 Strength

+5 Relations to all Norse Pagans

Priest (Catholics only)

+4 Intelligence

+10 Relations to all Catholics

Poor Peasant

+1 Intelligence

+2 Charisma

Craftsman/Blacksmith

+4 Intelligence

+Usable random weapon on game start

Farmer

+2 Intelligence

Merchant

+5 Charisma

+2 Intelligence

Bard (Catholic)

+Morale boost for entire game

+4 Intelligence

Skald (Norse Pagan)

+Morale boost for entire game

+2 Intelligence

+2 Agility

CAMPAIGN STORY

You have two choices on the Campaign for Ethnicity

Norse or Anglo Saxon

NORSE START

You start as a random viking on the raid of lindisfarne in 793

you win, you go into a black screen

then like in the original viking conquest dlc it has a story screen with information like

ANNO DOMINI 868

then it goes to playing as your character that spawned in a random Norse faction's Lands, Denmark, Norway or Sweden in a conversation screen talking to someone about the raids on England, it gives you a quest to go to England to join the Vikings to conquer Wessex for whatever Norse Faction you wish.

ANGLO SAXON START

You start in a wandering Trade band and are talking to the trade band leader, who then panics after seeing a massive amount of people charging you, he says something to you like "Quick! grab a weapon! there are vikings running toward us!!" you are then attacked by vikings and lose consciousness after a one hit from any weapon of the enemies and wake up in Mierce in the Tavern, you ask the Tavern Keeper and they say stuff like "The Cities lookout found your body while patrolling and asked me to take care of you until you wake up"

You then leave the tavern after a bit more of a conversation and are giving another screen like

ANNO DOMINI 868

and get a quest that you need to talk to the lord of mierce and defeat the viking raids to restore england for whatever faction of england you wish.

END

I have much more to add, but I currently don't have time for it right now so I'll add it later

leave your Ideas in the comments and feedback is well appreciated.



Submitted January 27, 2020 at 05:56AM by njason321 https://ift.tt/37vPCrb

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