Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
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not sure if this is already know but I found a glitch where I could essentially print denars; I took all my prisoners out of the dungeon & ransomed them but since they had nowhere to go apparently they just went straight back into the dungeon, so I kept using all the money from their ransom to fund caravans for all my family members & companions, the revenue being generated is about 12k denar per day (and likely going to go up a lot overtime as most of the caravans are ran by people who’s stats are currently shit but going up). [link] [comments] |
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