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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

The plan.

Ok I’m currently a vassal of the Vlandians but I want to declare my independence and join the battanians as it’s a little to easy with the valandians dominating everyone else at the moment. I have pen cannot and 2 castles. I would like to know if this is a viable strategy and what would be the rammifications

submitted by /u/ZealousidealTrifle24
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