I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I want to do like a sequel to my warband character (I know warband is after bannerlord...I think it was) so in my head my character ended her adventure by giving a farewell to her queen, thinking she did enough work rising another woman to the throne so she set sails to new lands (it's the same calradia...I get it, but lemme be happy) so instead of just helping another sucker or rhagaea, I could start MY own Kingdom and try to conquer everything maybe JUST MAYBE without executing anyone... yeah...any tips?
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