Skip to main content

What should I do here?

I’m a vasal with the Khuzaits and I feel like the AI is not doing me any favors. We were at war with Sturgia and the Aserai at the same time which was a nightmare because everyone was running north and south. Not at war with Sturgia anymore but as soon as we made peace with them Monchug went and declared war with the western empire. I have 15 fiefs and they all border the western empire. So while every place I own is getting attacked Monchug and all the other assholes have been fighting over Shibal Zumr Castle. One side takes it and back and forth so most of the army is over there. And I’m in the same situation over at Onica castle. I own it but they take it and then I take it back. No one is getting anywhere. I want to go on the offensive and take Zeonica but I just don’t have enough people and I don’t think I can get anymore. Any tips for this stalemate? And where do all their troops keep coming from? They keep coming with 1100 troop armies and I keep destroying them, shouldn’t the...

Did a quick calculation of Taleworld's burn rate for a different thread to see when they MUST release M&B:II

TLDR: TaleWorlds has (very roughly) 3-4 years to release Mount & Blade Bannerlord: II before they burn through their funding.


Here's the back of the envelope calculation:

Lets assume TaleWorlds was perfectly efficient and used up all their previous funding in order to release Mount & Blade: Warband

TaleWorlds sold roughly 6-7million copies of Mount and Blade Warband on Steam at $19 (We'll say 6.5M). That's an initial revenue of:

  • $123,500,000 EBT which is not bad at all. Steam takes 30% so now they have:

  • $86,450,000 EBT which is still not bad.

But keep in mind that there is tax on that. The corporate tax rate in Turkey according to KPMG has averaged about 22% over the past couple of years so lets use that. Now they have:

  • $67,431,000

Amortizing that over the 8 years since its release you get:

  • $8,428,875 / year

which is a pretty average revenue for a medium sized company. TaleWorlds has 102 employees as of 2016. Now not all of these are devs but for the sake of easy calculation lets assume they are. The average salary for a developer is $86,000 but Tale Worlds is a small studio and in Turkey not the US so the salary would be lower, likely around $50,000. So in just wage expenses they have:

  • $5,100,000 so subtracting that from their revenue that leaves:

  • $3,328,875 /year

The benchmark Travel and other Expenses (T&E) for a company with a revenue just under $100M is roughly $700,000. Now this could be lower since a game development firm wouldn't have high travel expenses, but it could be higher since they would have higher "other" expense for hardware and server costs. Assuming they have no outside venture capital funding (which their statements seem to indicate, otherwise they would have deadlines to meet) that brings us to:

$2,628,875/year

But all of this is assuming they release this year. If they take longer that funding is spread out over a greater span of time. So here's the lay down of how much their financing/year changes over time based on how many years since 2010 they are still in development:

  • 8 years: $2,628,875/year

  • 9 years: $1,692,333/year

  • 10 years: $943,100/year

  • 11 years: $330,090/year

  • 12 years: $-180,750/year

So from this very rough calculation they have 3-4 more years (2021) to put the game out until they burn through their funding.

I want to note that this is the pessimistic estimate, not the optimistic estimate. So they probably have more funding and lower expenses giving them a year or two more. Anyways, Expect Mount & Blade: II by 2021 at the latest or never Also they seem to be a lot further along in development than having 3-4 years left. So in other words. Expect the game soon, and don't worry about them going out of business before its complete.


Here is a neater layout of the math. I have an excel file but not sure how to share it (if people wanted to play around with it).

Copies Sold...........................6,500,000.00

Price/copy......................................$19.00

Initial Rev........................$123,500,000.00

Steam Take away...............................30%

After Steam.......................$86,450,000.00

Turkish Tax Rate .................................22%

Remaining Funding............ $67,431,000.00

Years in Development..............................8

Funding/year.......................$8,428,875.00

Employees ........................................102

wage......................................$50,000.00

total wage exp....................$5,100,000.00

Minus wage exp..................$3,328,875.00

T&E.....................................$700,000.00

2018 Budget......................$2,628,875.00



Submitted February 23, 2018 at 08:52PM by avaslash http://ift.tt/2sPbfDd

Comments

Popular posts from this blog

Prophecy of Pendor - Early Game Guide

I love PoP and think it's the best thing since Sliced Person, but the early game is bloody brutal, especially if you're used to kicking ass and taking names in M&B vanilla. So I wanted to write an early game guide to share my experience and hopefully help someone else get into the mod without as much agony as I (and many others) experienced. Character Creation - Questions When you start character creation, the game hits you with a bunch of background story questions. My advice is to answer these however you like, building the backstory for your character that interests you and helps get you into the story. However , these questions have serious impacts on the game, most critically whether you can create Knights of the Griffon chapters with just money, and something called the Rumor Interval which sounds irrelevant but is the most important thing ever . For a deep read on the subject see the wiki https://pop3.fandom.com/wiki/Character_Creation Or for a quick "Just...

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf